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Liquid crystal photonic technology has been widely explored in VR systems giving its unique response for polarization. In this paper, we proposed a new time-multiplexed structure for foveated VR display using liquid crystal components. Unlike most other foveated display method, in which several displays are needed, a single display panel was used in the proposed architecture and the viewing optical system can be tuned between high optical power path to provide the wide FOV and low optical power path to achieve the high resolution through a switchable half wave plate (sHWP).
Xuan Wang,HsienHui Cheng,Li-Min Chang, andLu Lu
"Time-multiplexed foveated VR display using liquid crystal components", Proc. SPIE PC12913, Optical Architectures for Displays and Sensing in Augmented, Virtual, and Mixed Reality (AR, VR, MR) V, PC1291305 (13 March 2024); https://doi.org/10.1117/12.3001975
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Xuan Wang, HsienHui Cheng, Li-Min Chang, Lu Lu, "Time-multiplexed foveated VR display using liquid crystal components," Proc. SPIE PC12913, Optical Architectures for Displays and Sensing in Augmented, Virtual, and Mixed Reality (AR, VR, MR) V, PC1291305 (13 March 2024); https://doi.org/10.1117/12.3001975