Paper
31 October 2016 Interactive dynamic three-dimensional scene for the ground-based three-dimensional display
Peining Hou, Xinzhu Sang, Nan Guo, Duo Chen, Binbin Yan, Kuiru Wang, Wenhua Dou, Liquan Xiao
Author Affiliations +
Abstract
Three-dimensional (3D) displays provides valuable tools for many fields, such as scientific experiment, education, information transmission, medical imaging and physical simulation. Ground based 360° 3D display with dynamic and controllable scene can find some special applications, such as design and construction of buildings, aeronautics, military sand table and so on. It can be utilized to evaluate and visualize the dynamic scene of the battlefield, surgical operation and the 3D canvas of art. In order to achieve the ground based 3D display, the public focus plane should be parallel to the camera’s imaging planes, and optical axes should be offset to the center of public focus plane in both vertical and horizontal directions. Virtual cameras are used to display 3D dynamic scene with Unity 3D engine. Parameters of virtual cameras for capturing scene are designed and analyzed, and locations of virtual cameras are determined by the observer’s eye positions in the observing space world. An interactive dynamic 3D scene for ground based 360° 3D display is demonstrated, which provides high-immersion 3D visualization.
© (2016) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Peining Hou, Xinzhu Sang, Nan Guo, Duo Chen, Binbin Yan, Kuiru Wang, Wenhua Dou, and Liquan Xiao "Interactive dynamic three-dimensional scene for the ground-based three-dimensional display", Proc. SPIE 10022, Holography, Diffractive Optics, and Applications VII, 100222Q (31 October 2016); https://doi.org/10.1117/12.2246782
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KEYWORDS
3D displays

Cameras

3D image processing

3D modeling

Eye

Virtual colonoscopy

Visualization

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