Paper
6 April 2017 Full-color high-definition CGH reconstructing hybrid scenes of physical and virtual objects
Author Affiliations +
Abstract
High-definition CGHs can reconstruct high-quality 3D images that are comparable to that in conventional optical holography. However, it was difficult to exhibit full-color images reconstructed by these high-definition CGHs, because three CGHs for RGB colors and a bulky image combiner were needed to produce full-color images. Recently, we reported a novel technique for full-color reconstruction using RGB color filters, which are similar to that used for liquid-crystal panels. This technique allows us to produce full-color high-definition CGHs composed of a single plate and place them on exhibition. By using the technique, we demonstrate full-color CGHs that reconstruct hybrid scenes comprised of real-existing physical objects and CG-modeled virtual objects in this paper. Here, the wave field of the physical object are obtained from dense multi-viewpoint images by employing the ray-sampling (RS) plane technique. In addition to the technique for full-color capturing and reconstruction of real object fields, the principle and simulation technique for full- color CGHs using RGB color filters are presented.
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Yasuhiro Tsuchiyama, Kyoji Matsushima, Sumio Nakahara, Masahiro Yamaguchi, and Yuji Sakamoto "Full-color high-definition CGH reconstructing hybrid scenes of physical and virtual objects", Proc. SPIE 10127, Practical Holography XXXI: Materials and Applications, 101270Y (6 April 2017); https://doi.org/10.1117/12.2251414
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KEYWORDS
Computer generated holography

Optical filters

RGB color model

Fringe analysis

Remote sensing

3D image reconstruction

3D image processing

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