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For many years, Virtual Reality has been presented as a promising technology that could deliver a truly new experience to users. The media and entertainment industry is now investigating the possibility to offer a video-based VR 360 experience. Nevertheless, there is a substantial risk that VR 360 could have the same fate as 3DTV if it cannot offer more than just being the next fad. The present paper aims at presenting the various quality factors required for a high-quality VR experience. More specifically, this paper will focus on the main three VR quality pillars: visual, audio and immersion.
Mary-Luc Champel,Renaud Doré, andNicolas Mollet
"Key factors for a high-quality VR experience", Proc. SPIE 10396, Applications of Digital Image Processing XL, 103960Z (19 September 2017); https://doi.org/10.1117/12.2274336
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Mary-Luc Champel, Renaud Doré, Nicolas Mollet, "Key factors for a high-quality VR experience," Proc. SPIE 10396, Applications of Digital Image Processing XL, 103960Z (19 September 2017); https://doi.org/10.1117/12.2274336