Paper
28 May 2018 An application of the virtual prototyping approach to design of VR, AR, and MR devices free from the vergence-accommodation conflict
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Abstract
One of the main problems in the design of AR, VR and MR devices is an estimation of the design result. Base optical characteristics like aberrations or contrast functions are not applicable. On the other hand, the real prototyping of such devices is very expensive. As a result, authors propose to use a virtual prototyping approach as an element of design of AR, VR and MR devices that allows avoiding real prototyping and therefore to reduce design cost. The virtual prototyping approach assembles all elements of the VR, AR or MR system from the system of the virtual image generation to the eye perception. This approach was implemented as a virtual parametric model of that device.
© (2018) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Igor S. Potemin, Irina Livshits, Dmitry Zhdanov, Andrey Zhdanov, and Nikolay Bogdanov "An application of the virtual prototyping approach to design of VR, AR, and MR devices free from the vergence-accommodation conflict", Proc. SPIE 10694, Computational Optics II, 1069404 (28 May 2018); https://doi.org/10.1117/12.2314095
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Cited by 3 scholarly publications.
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KEYWORDS
Eye

Virtual reality

Prototyping

Autoregressive models

LCDs

Eye models

Magnetic resonance imaging

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