Paper
1 October 2018 Realistic stereo visualization system architecture using ray tracing
Evgeniy A. Bashkov, Sergii A. Zori, Anas M. Al-Oraiqat, Akmaral Tleshova, Piotr Kisała
Author Affiliations +
Proceedings Volume 10808, Photonics Applications in Astronomy, Communications, Industry, and High-Energy Physics Experiments 2018; 108080X (2018) https://doi.org/10.1117/12.2501601
Event: Photonics Applications in Astronomy, Communications, Industry, and High-Energy Physics Experiments 2018, 2018, Wilga, Poland
Abstract
The article considers experience of creating of system of realistic 3D stereo visualization by raytracing method on GPU basis. The basic organization of such 3D stereo visualization systems and parallel architecture of computing systems for realistic synthesis of stereo images by raytracing method were proposed. The developed architecture of 3D stereo visualization systems is able to solve the problem associated with middle 3D scene complexity image synthesis in real-time mode.
© (2018) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Evgeniy A. Bashkov, Sergii A. Zori, Anas M. Al-Oraiqat, Akmaral Tleshova, and Piotr Kisała "Realistic stereo visualization system architecture using ray tracing", Proc. SPIE 10808, Photonics Applications in Astronomy, Communications, Industry, and High-Energy Physics Experiments 2018, 108080X (1 October 2018); https://doi.org/10.1117/12.2501601
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KEYWORDS
3D image processing

Visualization

3D visualizations

3D displays

Computing systems

Ray tracing

3D modeling

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