Paper
1 February 1990 Generalized Approach to Split and Merge Segmentation on Parallel Architectures
P. R. Mukund, R. C. Gonzalez
Author Affiliations +
Proceedings Volume 1197, Automated Inspection and High-Speed Vision Architectures III; (1990) https://doi.org/10.1117/12.969955
Event: 1989 Symposium on Visual Communications, Image Processing, and Intelligent Robotics Systems, 1989, Philadelphia, PA, United States
Abstract
Parallel computers are playing an increasingly important role in areas such as fluid dynamics, particle physics, simulation, and computer vision. In particular, regular data structures and the complexity of computation of most computer vision algorithms make them ideally suited for implementation in parallel computers. In the past, most parallel algorithms have been developed for a given target architecture. Recently, generalized approaches to parallel program design, where architectural issues are postponed to the last step of the design process, have been gaining momentum in the research community. A formal approach for the design of parallel programs is to iteratively refine the specifications. In this paper, we demonstrate the use of this approach to split and merge method of segmentation. The starting point for the design is the general specifications of the divide-and-conquer paradigm, and the end result is the design of a program for the split and merge segmentation on a hypercube architecture. The performance is evaluated in terms of speed-up and efficiency of the processors.
© (1990) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
P. R. Mukund and R. C. Gonzalez "Generalized Approach to Split and Merge Segmentation on Parallel Architectures", Proc. SPIE 1197, Automated Inspection and High-Speed Vision Architectures III, (1 February 1990); https://doi.org/10.1117/12.969955
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KEYWORDS
Image segmentation

Image processing

Inspection

Algorithm development

Image processing algorithms and systems

Detection and tracking algorithms

Computer simulations

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