Paper
22 November 2024 High-efficiency 3D Gaussian splatting rendering assisted by event signal sampling
Xuan Zuo, Jiayu Yang, Yuqi Han
Author Affiliations +
Abstract
3D Gaussian Splatting has marked a significant milestone in novel view synthesis, particularly in the real-time level rendering speed. Despite its remarkable contributions, this technique encounters substantial challenges when reconstructing dynamic scenes due to motion blur, which leads to inaccurate point clouds and low-resolution vision performance. To address this issue, this paper proposes an event camera assisting 3D Gaussian Splatting generation, which provides high-accuracy vision cues for reliable motion description. Because moving objects attract more attention, the entire scene is rendered at different precision scales. Specifically, the proposed solution provides a detailed rendering of the space captured by the event camera and reduces its rendering accuracy for static backgrounds. Our comparative experiments demonstrate that the adoption of event camera imagery significantly improves the fidelity of the novel view synthesis, thereby enhancing the overall reconstruction quality in dynamic scenes.
(2024) Published by SPIE. Downloading of the abstract is permitted for personal use only.
Xuan Zuo, Jiayu Yang, and Yuqi Han "High-efficiency 3D Gaussian splatting rendering assisted by event signal sampling", Proc. SPIE 13239, Optoelectronic Imaging and Multimedia Technology XI, 132390I (22 November 2024); https://doi.org/10.1117/12.3036997
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KEYWORDS
Cameras

Reconstruction algorithms

3D modeling

3D image processing

Motion blur

Image quality

Volume rendering

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