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10 April 1996 Engineering applications of virtual reality
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Proceedings Volume 2653, Stereoscopic Displays and Virtual Reality Systems III; (1996)
Event: Electronic Imaging: Science and Technology, 1996, San Jose, CA, United States
This paper addresses some of the practical applications, advantages and difficulties associated with the engineering applications of virtual reality. The paper tracks actual investigative work in progress on this subject at the BNR research lab in RTP, NC. This work attempts to demonstrate the actual value added to the engineering process by using existing 3D CAD data for interactive information navigation and evaluation of design concepts and products. Specifically, the work includes translation of Parametric Technology's Pro/ENGINEER models into a virtual world to evaluate potential attributes such as multiple concept exploration and product installation assessment. Other work discussed in this paper includes extensive evaluation of two new tools, VRML and SGI's/Template Graphics' WebSpace for navigation through Pro/ENGINEER models with links to supporting technical documentation and data. The benefits of using these tolls for 3D interactive navigation and exploration throughout three key phases of the physical design process is discussed in depth. The three phases are Design Concept Development, Product Design Evaluation and Product Design Networking. The predicted values added include reduced time to `concept ready', reduced prototype iterations, increased `design readiness' and shorter manufacturing introduction cycles.
© (1996) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
James R. Smith, Robert V. Grimes, and Tony A. Plant "Engineering applications of virtual reality", Proc. SPIE 2653, Stereoscopic Displays and Virtual Reality Systems III, (10 April 1996);

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