Paper
10 April 1996 Frontiers in user interface design: wearable computers
Michael R. Clark
Author Affiliations +
Proceedings Volume 2653, Stereoscopic Displays and Virtual Reality Systems III; (1996) https://doi.org/10.1117/12.237452
Event: Electronic Imaging: Science and Technology, 1996, San Jose, CA, United States
Abstract
The technologies exist now to develop wearable computers. Anyone with a few thousand dollars can purchase commercially available components, repackage the computer, add a head mounted display and build one. Wearable computer systems still have many user interface problems associated with them from both an input and output perspective. If wearable computers are to succeed major advances will need to be made in the way the user of the computer interacts with the system. This paper will discuss the construction of two wearable computer systems and some of the user interface and usability problems associated with them.
© (1996) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Michael R. Clark "Frontiers in user interface design: wearable computers", Proc. SPIE 2653, Stereoscopic Displays and Virtual Reality Systems III, (10 April 1996); https://doi.org/10.1117/12.237452
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CITATIONS
Cited by 2 scholarly publications.
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KEYWORDS
Computing systems

Human-machine interfaces

Head

Video

Head-mounted displays

Switches

Virtual reality

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