Paper
25 June 1999 Mask topography simulation for EUV lithography
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Abstract
This paper introduces a methodology for rigorous computation of electric fields in the neighborhood of reflective masks employed in EUV lithography. Specifically, the media used in this application place stringent requirements on the spatial and temporal grids in order to achieve a stable and accurate Finite-Difference, Time-Domain calculation. An analytical expression for the electric field reflectivity off the multilayer is harnessed to define effective media that can decrease run times by as much as an order of magnitude. This framework is then used to analyze the effect of the absorber thickness on image linewidth and quality.
© (1999) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Ronald L. Gordon and Chris A. Mack "Mask topography simulation for EUV lithography", Proc. SPIE 3676, Emerging Lithographic Technologies III, (25 June 1999); https://doi.org/10.1117/12.351100
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CITATIONS
Cited by 16 scholarly publications and 21 patents.
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KEYWORDS
Reflectivity

Photomasks

Extreme ultraviolet

Extreme ultraviolet lithography

Finite-difference time-domain method

Multilayers

Chromium

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