Paper
15 September 1999 Applications of the COG multiparticle Monte Carlo transport code to simulated imaging of complex objects
Richard M. Buck, James M. Hall
Author Affiliations +
Abstract
COG is a major multiparticle simulation code in the LLNL Monte Carlo radiation transport toolkit. It was designed to solve deep-penetration radiation shielding problems in arbitrarily complex 3D geometries, involving coupled transport of photons, neutrons, and electrons. COG was written to provide as much accuracy as the underlying cross-sections will allow, and has a number of variance-reduction features to speed computations. Recently COG has been applied to the simulation of high- resolution radiographs of complex objects and the evaluation of contraband detection schemes. In this paper we will give a brief description of the capabilities of the COG transport code and show several examples of neutron and gamma-ray imaging simulations.
© (1999) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Richard M. Buck and James M. Hall "Applications of the COG multiparticle Monte Carlo transport code to simulated imaging of complex objects", Proc. SPIE 3771, Radiation Sources and Radiation Interactions, (15 September 1999); https://doi.org/10.1117/12.363699
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Cited by 6 scholarly publications.
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KEYWORDS
Monte Carlo methods

Particles

Radiography

Sensors

Photons

Databases

Scattering

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