Paper
13 June 2000 Monte Carlo simulation of light propagation in skin tissue phantoms using a parallel computing method
Di M. Wu, S. S. Zhao, Jun Q. Lu, Xin-Hua Hu
Author Affiliations +
Abstract
In Monte Carlo simulations of light propagating in biological tissues, photons propagating in the media are described as classic particles being scattered and absorbed randomly in the media, and their path are tracked individually. To obtain any statistically significant results, however, a large number of photons is needed in the simulations and the calculations are time consuming and sometime impossible with existing computing resource, especially when considering the inhomogeneous boundary conditions. To overcome this difficulty, we have implemented a parallel computing technique into our Monte Carlo simulations. And this moment is well justified due to the nature of the Monte Carlo simulation. Utilizing the PVM (Parallel Virtual Machine, a parallel computing software package), parallel codes in both C and Fortran have been developed on the massive parallel computer of Cray T3E and a local PC-network running Unix/Sun Solaris. Our results show that parallel computing can significantly reduce the running time and make efficient usage of low cost personal computers. In this report, we present a numerical study of light propagation in a slab phantom of skin tissue using the parallel computing technique.
© (2000) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Di M. Wu, S. S. Zhao, Jun Q. Lu, and Xin-Hua Hu "Monte Carlo simulation of light propagation in skin tissue phantoms using a parallel computing method", Proc. SPIE 3914, Laser-Tissue Interaction XI: Photochemical, Photothermal, and Photomechanical, (13 June 2000); https://doi.org/10.1117/12.388054
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Cited by 2 scholarly publications.
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KEYWORDS
Photons

Monte Carlo methods

Parallel computing

Scattering

Tissue optics

Tissues

Light scattering

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