Paper
28 February 2000 Virtual environments for scene of crime reconstruction and analysis
Toby L. J. Howard, Alan D. Murta, Simon Gibson
Author Affiliations +
Proceedings Volume 3960, Visual Data Exploration and Analysis VII; (2000) https://doi.org/10.1117/12.378917
Event: Electronic Imaging, 2000, San Jose, CA, United States
Abstract
This paper describes research conducted in collaboration with Greater Manchester Police (UK), to evalute the utility of Virtual Environments for scene of crime analysis, forensic investigation, and law enforcement briefing and training. We present an illustrated case study of the construction of a high-fidelity virtual environment, intended to match a particular real-life crime scene as closely as possible. We describe and evaluate the combination of several approaches including: the use of the Manchester Scene Description Language for constructing complex geometrical models; the application of a radiosity rendering algorithm with several novel features based on human perceptual consideration; texture extraction from forensic photography; and experiments with interactive walkthroughs and large-screen stereoscopic display of the virtual environment implemented using the MAVERIK system. We also discuss the potential applications of Virtual Environment techniques in the Law Enforcement and Forensic communities.
© (2000) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Toby L. J. Howard, Alan D. Murta, and Simon Gibson "Virtual environments for scene of crime reconstruction and analysis", Proc. SPIE 3960, Visual Data Exploration and Analysis VII, (28 February 2000); https://doi.org/10.1117/12.378917
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Cited by 23 scholarly publications.
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KEYWORDS
Photography

Forensic science

Virtual reality

Light sources and illumination

Visualization

3D modeling

Modeling

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