Paper
30 May 2000 Compression and rendering of concentric mosaics with reference block codec (RBC)
Cha Zhang, Jin Li
Author Affiliations +
Proceedings Volume 4067, Visual Communications and Image Processing 2000; (2000) https://doi.org/10.1117/12.386665
Event: Visual Communications and Image Processing 2000, 2000, Perth, Australia
Abstract
Concentric mosaics have the ability to quickly capture a complete 3D view of a realistic environment and to enable a user to wander freely in the environment. However, the data amount of the concentric mosaics is huge. In this paper, we propose an algorithm to compress the concentric mosaic image array through motion compensation and residue coding, which we called reference block codec. A two-level index table is embedded in the compressed bitstream for random access. During the rendering, the entire compressed concentric mosaic scene is not fully expanded at any time. Instead, only the contents necessary to render the current view are decoded in real time. We denote such rendering scheme as just-in-time rendering. Four decoder caches are implemented to speed up the rendering.
© (2000) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Cha Zhang and Jin Li "Compression and rendering of concentric mosaics with reference block codec (RBC)", Proc. SPIE 4067, Visual Communications and Image Processing 2000, (30 May 2000); https://doi.org/10.1117/12.386665
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Cited by 27 scholarly publications.
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KEYWORDS
Cameras

Image compression

Motion models

3D image processing

Computer graphics

Computer programming

RGB color model

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