Paper
28 December 2000 Boundary effects in 3D wavelet video coding
Author Affiliations +
Abstract
3-D wavelet-based scalable video coding provides a viable alternative to standard MC-DCT coding. However, many current 3-D wavelet coders experience severe boundary effects across group of picture (GOP) boundaries. This paper proposes a memory efficient transform technique via lifting that effectively computes wavelet transforms of a video sequence continuously on the fly, thus eliminating the boundary effects due to limited length of individual GOPs. Coding results show that the proposed scheme completely eliminates the boundary effects and gives superb video playback quality.
© (2000) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Ji-Zheng Xu, Zixiang Xiong, Shipeng Li, and Ya-Qin Zhang "Boundary effects in 3D wavelet video coding", Proc. SPIE 4115, Applications of Digital Image Processing XXIII, (28 December 2000); https://doi.org/10.1117/12.411609
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KEYWORDS
Wavelets

Wavelet transforms

Video

Video coding

3D image processing

Quantization

3D imaging standards

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