Open Access Paper
8 June 2001 From geometry to lighting to material models
Patrick Hanrahan
Author Affiliations +
Proceedings Volume 4299, Human Vision and Electronic Imaging VI; (2001) https://doi.org/10.1117/12.429538
Event: Photonics West 2001 - Electronic Imaging, 2001, San Jose, CA, United States
Abstract
Image-based rendering and modeling has lead to major advances in computer graphics. Using images as input has enabled the creation of more realistic and convincing computer generated images. Many of the current image-based rendering algorithms, however, use primarily geometric information. The next logical step are to incorporates more photometric information, including lighting and material properties. Material properties are particularly important, since understanding the optical properties of materials - or appearance models - requires interdisciplinary research involving expertise in both vision and graphics. In this paper, we review the current work and suggest directions for future research.
© (2001) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Patrick Hanrahan "From geometry to lighting to material models", Proc. SPIE 4299, Human Vision and Electronic Imaging VI, (8 June 2001); https://doi.org/10.1117/12.429538
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CITATIONS
Cited by 2 scholarly publications.
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KEYWORDS
Visual process modeling

Computer graphics

Light sources and illumination

Visualization

Computer vision technology

Animal model studies

Machine vision

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