Paper
6 August 2002 Dynamic visualization of urban terrain: movement to navigation in 4D virtual worlds
Joseph F Harrison, Douglass H. Kliman, William E. Roper
Author Affiliations +
Abstract
A variety of source data, hardware/software packages, methodology, and techniques exist for the capture, rendering, and navigation of complex three-dimensional (3D) urban terrain. This paper investigates issues, options, and concerns inherent in the movement from 2D to 3D visualization and finally to a display environment in advanced virtual worlds exhibiting four-dimensional (4D) urban terrain, the fourth dimension being time. Methodology options are presented as a matrix for 3D feature development. Proposals and recommendations as to future avenues of research in the subject arena are presented as a roadmap to meeting the challenges of visualization for urban operational planning. Applications include humanitarian, emergency, recovery and relief operations, force protection, threat assessment, pre- and post-incident response, mission planning and rehearsal, law enforcement, and Homeland Defense.
© (2002) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Joseph F Harrison, Douglass H. Kliman, and William E. Roper "Dynamic visualization of urban terrain: movement to navigation in 4D virtual worlds", Proc. SPIE 4741, Battlespace Digitization and Network-Centric Warfare II, (6 August 2002); https://doi.org/10.1117/12.478727
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KEYWORDS
Cladding

Visualization

3D modeling

LIDAR

3D displays

Earth observing sensors

Homeland security

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