Paper
26 June 2003 Simulation of imaging and stray light effects in immersion lithography
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Abstract
Immersion lithography is a viable method for continuing the reduction in critical dimension. Much of the improvement in image quality in immersion lithography centers around high-NA vector imaging effects and in particular the roles of the resist coupling and polarization properties. Electromagnetic scattering from local inhomogenities is considered yet emphasis is placed on the importance of accounting for high-NA, vector, immersion and resist standing wave effects. A new vector TCC formulation is introduced in SPLAT 6.0. The formulation is tested against a new theoretical formula for the Strehl ratio in air at high-NA and imaging 2D contact patterns at high NA in the resist stack.
© (2003) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Scott Hafeman and Andrew R. Neureuther "Simulation of imaging and stray light effects in immersion lithography", Proc. SPIE 5040, Optical Microlithography XVI, (26 June 2003); https://doi.org/10.1117/12.485460
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Cited by 2 scholarly publications and 43 patents.
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KEYWORDS
Liquids

Immersion lithography

Imaging systems

Image quality

3D modeling

Polarization

Image filtering

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