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16 May 2003 Quantum duels and truels
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Proceedings Volume 5111, Fluctuations and Noise in Photonics and Quantum Optics; (2003) https://doi.org/10.1117/12.504779
Event: SPIE's First International Symposium on Fluctuations and Noise, 2003, Santa Fe, New Mexico, United States
Abstract
A truel, or a three person generaliztion of a duel, is a popular model in game theory of a struggle of survival. The outcome is often sensitive to the precise rules under which the truel is performed and can be anti-intuitive. We propose a quantum scheme, along the lines of recent work in quantum game theory, for the problem of duels and truels. Interference amongst the players' strategies can arise leading to game equilibria different from the classical case.
© (2003) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Adrian P. Flitney and Derek Abbott "Quantum duels and truels", Proc. SPIE 5111, Fluctuations and Noise in Photonics and Quantum Optics, (16 May 2003); https://doi.org/10.1117/12.504779
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