Paper
13 November 2003 Three-dimensional audio localization using wavelet-domain convolution
Paul F. Hubbard, Kristin L. Umland, M. Cristina Pereyra, Thomas P. Caudell
Author Affiliations +
Abstract
This paper describes a new approach for creating compelling virtual acoustic environments by synthesizing and three-dimensionally localizing sounds within the wavelet-domain. A prototype system was developed that combines wavelet-domain convolution for localization with Miner's new method for synthesizing parametrically controlled sounds. Results are presented and discussed, with suggestions as to directions of further interest.
© (2003) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Paul F. Hubbard, Kristin L. Umland, M. Cristina Pereyra, and Thomas P. Caudell "Three-dimensional audio localization using wavelet-domain convolution", Proc. SPIE 5207, Wavelets: Applications in Signal and Image Processing X, (13 November 2003); https://doi.org/10.1117/12.504550
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Cited by 1 scholarly publication.
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KEYWORDS
Convolution

Wavelets

MATLAB

Virtual reality

Wavelet transforms

Fourier transforms

Prototyping

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