Paper
19 March 2004 Research on adaptive rendering based on visual acuity equations
Haohan Liu, Qingge Ji
Author Affiliations +
Proceedings Volume 5444, Fourth International Conference on Virtual Reality and Its Applications in Industry; (2004) https://doi.org/10.1117/12.561231
Event: Fourth International Conference On Virtual Reality and Its Applications in Industry, 2003, Tianjin, China
Abstract
For real-time rendering of virtual scenes, this paper presents a new method of adaptive rendering for interacting in Virtual Environment (VE) by use of different visual acuity equations. The VE system may selects one of the equations on the basis of the host's load, and hereby selects a model of level of detail which would be rendered. This method is tested through experiments; experimental results show that this method is effective.
© (2004) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Haohan Liu and Qingge Ji "Research on adaptive rendering based on visual acuity equations", Proc. SPIE 5444, Fourth International Conference on Virtual Reality and Its Applications in Industry, (19 March 2004); https://doi.org/10.1117/12.561231
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KEYWORDS
Visualization

3D modeling

Visual process modeling

Virtual reality

Mathematical modeling

Computer simulations

Computer graphics

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