Paper
27 January 2006 72-directional display having VGA resolution for high-appearance image generation
Author Affiliations +
Proceedings Volume 6055, Stereoscopic Displays and Virtual Reality Systems XIII; 60550X (2006) https://doi.org/10.1117/12.650530
Event: Electronic Imaging 2006, 2006, San Jose, California, United States
Abstract
The high-density directional display, which was originally developed in order to realize a natural 3D display, is not only a 3D display but also a high-appearance display. The appearances of objects, such as glare and transparency, are the results of the reflection and the refraction of rays. The faithful reproduction of such appearances of objects is impossible using conventional 2D displays because rays diffuse on the display screen. The high-density directional display precisely controls the horizontal ray directions so that it can reproduce the appearances of objects. The fidelity of the reproduction of object appearances depends on the ray angle sampling pitch. The angle sampling pitch is determined by considering the human eye imaging system. In the present study the high-appearance display which has the resolution of 640×400 and emits rays in 72 different horizontal directions with the angle pitch of 0.38° was constructed. Two 72-directional displays were combined, each of which consisted of a high-resolution LCD panel (3,840×2,400) and a slanted lenticular sheet. Two images produced by two displays were superimposed by a half mirror. A slit array was placed at the focal plane of the lenticular sheet for each display to reduce the horizontal image crosstalk in the combined image. The impression analysis shows that the high-appearance display provides higher appearances and presence than the conventional 2D displays do.
© (2006) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Yasuhiro Takaki and Takeshi Dairiki "72-directional display having VGA resolution for high-appearance image generation", Proc. SPIE 6055, Stereoscopic Displays and Virtual Reality Systems XIII, 60550X (27 January 2006); https://doi.org/10.1117/12.650530
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Cited by 28 scholarly publications.
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KEYWORDS
3D displays

LCDs

3D image processing

Image resolution

Prototyping

Eye

Refraction

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