Paper
19 January 2006 Depth map compression for unstructured lumigraph rendering
Ulrich Fecker, Audrey Guenegues, Ingo Scholz, André Kaup
Author Affiliations +
Proceedings Volume 6077, Visual Communications and Image Processing 2006; 60770B (2006) https://doi.org/10.1117/12.642803
Event: Electronic Imaging 2006, 2006, San Jose, California, United States
Abstract
Image-based rendering techniques require capturing an object or scene from many viewpoints. Often, depth maps are used in addition to the original images for rendering new iews for novel viewpoints not coinciding with one of the original camera positions. Due to the high amount of data, efficient compression is necessary. When the data is stored or transmitted, it is not only desirable to compress the image data but also the depth information. In this paper, the case of sequences recorded with a single, hand-held camera is investigated. These sequences are used for unstructured lumigraph rendering. In addition, the case of multi-view video sequences is analyzed. For both cases, depth maps are compressed using H.264/AVC, and the achievable data rates are studied. For the case of unstructured lumigraph rendering, the effect of depth map compression on the quality of rendered images is analyzed in a second step.
© (2006) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Ulrich Fecker, Audrey Guenegues, Ingo Scholz, and André Kaup "Depth map compression for unstructured lumigraph rendering", Proc. SPIE 6077, Visual Communications and Image Processing 2006, 60770B (19 January 2006); https://doi.org/10.1117/12.642803
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CITATIONS
Cited by 5 scholarly publications and 85 patents.
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KEYWORDS
Image compression

Cameras

Video

Image processing

Receivers

Video compression

Image analysis

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