Paper
16 May 2006 Object oriented design (OOD) in real-time hardware-in-the-loop (HWIL) simulations
Joe Morris, Henri Richard, Alan Lowman, Rob Youngren
Author Affiliations +
Abstract
Using Object Oriented Design (OOD) concepts in AMRDEC's Hardware-in-the Loop (HWIL) real-time simulations allows the user to interchange parts of the simulation to meet test requirements. A large-scale three-spectral band simulator connected via a high speed reflective memory ring for time-critical data transfers to PC controllers connected by non real-time Ethernet protocols is used to separate software objects from logical entities close to their respective controlled hardware. Each standalone object does its own dynamic initialization, real-time processing, and end of run processing; therefore it can be easily maintained and updated. A Resource Allocation Program (RAP) is also utilized along with a device table to allocate, organize, and document the communication protocol between the software and hardware components. A GUI display program lists all allocations and deallocations of HWIL memory and hardware resources. This interactive program is also used to clean up defunct allocations of dead processes. Three examples are presented using the OOD and RAP concepts. The first is the control of an ACUTRONICS built three-axis flight table using the same control for calibration and real-time functions. The second is the transportability of a six-degree-of-freedom (6-DOF) simulation from an Onyx residence to a Linux-PC. The third is the replacement of the 6-DOF simulation with a replay program to drive the facility with archived run data for demonstration or analysis purposes.
© (2006) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Joe Morris, Henri Richard, Alan Lowman, and Rob Youngren "Object oriented design (OOD) in real-time hardware-in-the-loop (HWIL) simulations", Proc. SPIE 6208, Technologies for Synthetic Environments: Hardware-in-the-Loop Testing XI, 620806 (16 May 2006); https://doi.org/10.1117/12.667255
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Cited by 1 scholarly publication.
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KEYWORDS
Reflectivity

Computer simulations

Missiles

Human-machine interfaces

Extremely high frequency

Data archive systems

Device simulation

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