Paper
15 April 2008 Simulation of imaging radar using graphics hardware acceleration
Author Affiliations +
Abstract
Extending previous works by Doehler and Bollmeyer we describe a new implementation of an imaging radar simulator. Our approach is based on using modern computer graphics hardware making heavy use of recent technologies like vertex and fragment shaders. Furthermore, to allow for a nearly realistic image we generate radar shadows implementing shadow map techniques in the programmable graphics hardware. The particular implementation is tailored to imitate millimeter wave (MMW) radar but could be extended for other types of radar systems easily.
© (2008) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Niklas Peinecke, Hans-Ullrich Döhler, and Bernd R. Korn "Simulation of imaging radar using graphics hardware acceleration", Proc. SPIE 6957, Enhanced and Synthetic Vision 2008, 69570L (15 April 2008); https://doi.org/10.1117/12.782622
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CITATIONS
Cited by 20 scholarly publications.
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KEYWORDS
Radar

Visualization

OpenGL

Radar imaging

Computer simulations

Backscatter

Extremely high frequency

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