Paper
25 March 2008 Simulation of video sequences for an accurate evaluation of tracking algorithms on complex scenes
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Abstract
As target tracking is arousing more and more interest, the necessity to reliably assess tracking algorithms in any conditions is becoming essential. The evaluation of such algorithms requires a database of sequences representative of the whole range of conditions in which the tracking system is likely to operate, together with its associated ground truth. However, building such a database with real sequences, and collecting the associated ground truth appears to be hardly possible and very time-consuming. Therefore, more and more often, synthetic sequences are generated by complex and heavy simulation platforms to evaluate the performance of tracking algorithms. Some methods have also been proposed using simple synthetic sequences generated without such complex simulation platforms. These sequences are generated from a finite number of discriminating parameters, and are statistically representative, as regards these parameters, of real sequences. They are very simple and not photorealistic, but can be reliably used for low-level tracking algorithms evaluation in any operating conditions. The aim of this paper is to assess the reliability of these non-photorealistic synthetic sequences for evaluation of tracking systems on complex-textured objects, and to show how the number of parameters can be increased to synthesize more elaborated scenes and deal with more complex dynamics, including occlusions and three-dimensional deformations.
© (2008) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Christine Dubreu, Antoine Manzanera, and Eric Bohain "Simulation of video sequences for an accurate evaluation of tracking algorithms on complex scenes", Proc. SPIE 6971, Acquisition, Tracking, Pointing, and Laser Systems Technologies XXII, 697109 (25 March 2008); https://doi.org/10.1117/12.784262
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Cited by 1 scholarly publication.
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KEYWORDS
Detection and tracking algorithms

3D modeling

Video

Databases

Motion models

Algorithm development

Modeling

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