Paper
27 September 2008 Rendering for machine vision prototyping
Author Affiliations +
Abstract
Machine Vision systems for manufacturing quality inspection are interdisciplinary solutions including lighting, optics, cameras, image processing, segmentation, feature analysis, classification as well as integration with manufacturing process. The design and optimization of the above systems, especially image acquisition setup is mainly driven by experiment. This requires deep know-how and well equipped laboratory, which does not guarantee the optimal development process and results. This paper proposes novel usage of rendering, originating from 3D computer graphics, for machine vision prototyping and optimization. The invented technique and physically-based rendering aids selection or optimization of luminaires, tolerancing of mechanical construction and object handling, robustness predetermination or surface flaw simulation. The rendering setup utilizes mesh modeling, bump and normal mapping and light distribution sharpening with IES data files. The performed light simulation experiments for metal surfaces (face surface of bearing rollers) are validated.
© (2008) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Jacek Reiner "Rendering for machine vision prototyping", Proc. SPIE 7100, Optical Design and Engineering III, 710009 (27 September 2008); https://doi.org/10.1117/12.802717
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CITATIONS
Cited by 6 scholarly publications.
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KEYWORDS
Machine vision

Visual process modeling

Prototyping

Cameras

Light sources and illumination

Optics manufacturing

Computer aided design

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