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18 February 2010 Case study: Beauty and the Beast 3D: benefits of 3D viewing for 2D to 3D conversion
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Proceedings Volume 7524, Stereoscopic Displays and Applications XXI; 75240B (2010) https://doi.org/10.1117/12.845989
Event: IS&T/SPIE Electronic Imaging, 2010, San Jose, California, United States
Abstract
From the earliest stages of the Beauty and the Beast 3D conversion project, the advantages of accurate desk-side 3D viewing was evident. While designing and testing the 2D to 3D conversion process, the engineering team at Walt Disney Animation Studios proposed a 3D viewing configuration that not only allowed artists to "compose" stereoscopic 3D but also improved efficiency by allowing artists to instantly detect which image features were essential to the stereoscopic appeal of a shot and which features had minimal or even negative impact. At a time when few commercial 3D monitors were available and few software packages provided 3D desk-side output, the team designed their own prototype devices and collaborated with vendors to create a "3D composing" workstation. This paper outlines the display technologies explored, final choices made for Beauty and the Beast 3D, wish-lists for future development and a few rules of thumb for composing compelling 2D to 3D conversions.
© (2010) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Tara Handy Turner "Case study: Beauty and the Beast 3D: benefits of 3D viewing for 2D to 3D conversion", Proc. SPIE 7524, Stereoscopic Displays and Applications XXI, 75240B (18 February 2010); https://doi.org/10.1117/12.845989
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