Paper
27 January 2010 Exploring the simulation requirements for virtual regional anesthesia training
V. Charissis, C. R. Zimmer, S. Sakellariou, W. Chan
Author Affiliations +
Proceedings Volume 7525, The Engineering Reality of Virtual Reality 2010; 752506 (2010) https://doi.org/10.1117/12.840435
Event: IS&T/SPIE Electronic Imaging, 2010, San Jose, California, United States
Abstract
This paper presents an investigation towards the simulation requirements for virtual regional anaesthesia training. To this end we have developed a prototype human-computer interface designed to facilitate Virtual Reality (VR) augmenting educational tactics for regional anaesthesia training. The proposed interface system, aims to compliment nerve blocking techniques methods. The system is designed to operate in real-time 3D environment presenting anatomical information and enabling the user to explore the spatial relation of different human parts without any physical constrains. Furthermore the proposed system aims to assist the trainee anaesthetists so as to build a mental, three-dimensional map of the anatomical elements and their depictive relationship to the Ultra-Sound imaging which is used for navigation of the anaesthetic needle. Opting for a sophisticated approach of interaction, the interface elements are based on simplified visual representation of real objects, and can be operated through haptic devices and surround auditory cues. This paper discusses the challenges involved in the HCI design, introduces the visual components of the interface and presents a tentative plan of future work which involves the development of realistic haptic feedback and various regional anaesthesia training scenarios.
© (2010) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
V. Charissis, C. R. Zimmer, S. Sakellariou, and W. Chan "Exploring the simulation requirements for virtual regional anesthesia training", Proc. SPIE 7525, The Engineering Reality of Virtual Reality 2010, 752506 (27 January 2010); https://doi.org/10.1117/12.840435
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CITATIONS
Cited by 2 scholarly publications.
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KEYWORDS
3D modeling

Human-machine interfaces

Virtual reality

Haptic technology

Visualization

Nerve

Human-computer interaction

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