Paper
11 October 2010 Recent advances in the simulation of partly cloudy scenes
Author Affiliations +
Abstract
This paper discusses recent advances in the simulation of spectral scenes with partial cloud cover. We examine the effect of broken cloud fields on the solar illumination reaching the ground. Application of aerosol retrieval techniques in the vicinity of broken clouds leads to significant over-prediction of aerosol optical depth because of the enhancement of visible illumination due to scattering of photons from clouds into clear patches. These illumination enhancement effects are simulated for a variety of broken cloud fields using the MCScene code, a high fidelity model for full optical spectrum (UV through LWIR) spectral image simulation. MCScene provides an accurate, robust, and efficient means to generate spectral scenes for algorithm validation. MCScene utilizes a Direct Simulation Monte Carlo approach for modeling 3D atmospheric radiative transfer (RT), including full treatment of molecular absorption and Rayleigh scattering, aerosol absorption and scattering, and multiple scattering and adjacency effects, as well as scattering from spatially inhomogeneous surfaces.
© (2010) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Steven Richtsmeier and Robert Sundberg "Recent advances in the simulation of partly cloudy scenes", Proc. SPIE 7827, Remote Sensing of Clouds and the Atmosphere XV, 78270S (11 October 2010); https://doi.org/10.1117/12.871345
Lens.org Logo
CITATIONS
Cited by 3 scholarly publications.
Advertisement
Advertisement
RIGHTS & PERMISSIONS
Get copyright permission  Get copyright permission on Copyright Marketplace
KEYWORDS
Clouds

Monte Carlo methods

Aerosols

Scattering

Atmospheric modeling

Photons

3D modeling

RELATED CONTENT

Influence of broken cloud fields on reflectance retrievals
Proceedings of SPIE (October 21 2014)
Full spectrum cloudy scene simulation
Proceedings of SPIE (May 12 2010)
Improved full spectrum cloudy scene simulation
Proceedings of SPIE (October 13 2008)
Full-spectrum scene simulation
Proceedings of SPIE (August 12 2004)
Full spectrum broken cloud scene simulation
Proceedings of SPIE (September 22 2009)

Back to Top