Paper
20 April 2011 Scatterometry simulator using GPU and evolutionary algorithm
Author Affiliations +
Abstract
In this paper, we show scatterometry simulation software which has the spectroscopy calculation and optimization algorithm systems. The calculation is sped up by parallel computing using the GPU (Graphics Processor Unit). Here, we use the programming language CUDA (Compute Unified Device Architecture) and CULA (CULApack) for the NVIDIA GPU. We calculate the spectroscopy using the rigorous coupled wave analysis (RCWA) which provides a method for calculating the diffraction of electromagnetic waves by periodic grating. An evolutionary algorithm (EA) and a conjugate gradient (CG) method are used as the technique to automatically search the data which resembles the given spectrum. Then, the results using this simulator are provided.
© (2011) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Hirokimi Shirasaki "Scatterometry simulator using GPU and evolutionary algorithm", Proc. SPIE 7971, Metrology, Inspection, and Process Control for Microlithography XXV, 79711T (20 April 2011); https://doi.org/10.1117/12.881505
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CITATIONS
Cited by 2 scholarly publications and 3 patents.
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KEYWORDS
Scatterometry

Computer simulations

Evolutionary algorithms

Reflectivity

Optimization (mathematics)

Silicon

Finite-difference time-domain method

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