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25 September 2012Usability-driven evolution of a space instrument
The use of resources in the cradle-to-grave timeline of a space instrument might be significantly improved by
considering the concept of usability from the start of the mission. The methodology proposed here includes giving early
priority in a programme to the iterative development of a simulator that models instrument operation, and allowing this
to evolve ahead of the actual instrument specification and fabrication. The advantages include reduction of risk in
software development by shifting much of it to earlier in a programme than is typical, plus a test programme that uses
and thereby proves the same support systems that may be used for flight.
A new development flow for an instrument is suggested, showing how the system engineering phases used by the space
agencies could be reworked in line with these ideas. This methodology is also likely to contribute to a better
understanding between the various disciplines involved in the creation of a new instrument. The result should better
capture the science needs, implement them more accurately with less wasted effort, and more fully allow the best ideas
from all team members to be considered.
Alec McCalden
"Usability-driven evolution of a space instrument", Proc. SPIE 8449, Modeling, Systems Engineering, and Project Management for Astronomy V, 84490C (25 September 2012); https://doi.org/10.1117/12.925319
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Alec McCalden, "Usability-driven evolution of a space instrument," Proc. SPIE 8449, Modeling, Systems Engineering, and Project Management for Astronomy V, 84490C (25 September 2012); https://doi.org/10.1117/12.925319