Paper
21 February 2013 Efficient streaming of stereoscopic depth-based 3D videos
Dogancan Temel, Mohammed Aabed, Mashhour Solh, Ghaassan AlRegib
Author Affiliations +
Proceedings Volume 8666, Visual Information Processing and Communication IV; 86660I (2013) https://doi.org/10.1117/12.2005161
Event: IS&T/SPIE Electronic Imaging, 2013, Burlingame, California, United States
Abstract
In this paper, we propose a method to extract depth from motion, texture and intensity. We first analyze the depth map to extract a set of depth cues. Then, based on these depth cues, we process the colored reference video, using texture, motion, luminance and chrominance content, to extract the depth map. The processing of each channel in the YCRCB-color space is conducted separately. We tested this approach on different video sequences with different monocular properties. The results of our simulations show that the extracted depth maps generate a 3D video with quality close to the video rendered using the ground truth depth map. We report objective results using 3VQM and subjective analysis via comparison of rendered images. Furthermore, we analyze the savings in bitrate as a consequence of eliminating the need for two video codecs, one for the reference color video and one for the depth map. In this case, only the depth cues are sent as a side information to the color video.
© (2013) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Dogancan Temel, Mohammed Aabed, Mashhour Solh, and Ghaassan AlRegib "Efficient streaming of stereoscopic depth-based 3D videos", Proc. SPIE 8666, Visual Information Processing and Communication IV, 86660I (21 February 2013); https://doi.org/10.1117/12.2005161
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Cited by 2 scholarly publications.
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KEYWORDS
Video

Chromium

Volume rendering

3D video streaming

Motion estimation

Receivers

Video coding

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