Paper
20 August 2013 Three dimensional computer-generated holograms with shading effects based on a phase-only spatial light modulator
Author Affiliations +
Proceedings Volume 8913, International Symposium on Photoelectronic Detection and Imaging 2013: Optical Storage and Display Technology; 891310 (2013) https://doi.org/10.1117/12.2034978
Event: ISPDI 2013 - Fifth International Symposium on Photoelectronic Detection and Imaging, 2013, Beijing, China
Abstract
Computer holography is a highly complicated and demanding task when it comes to producing realistic three-dimensional (3D) display. We present a calculation algorithm for generating 3D computer-generated holograms (CGHs) which can produce multiple shading effects. Computer graphics rendering technique is introduced in the CGH computing, which determines the reflectance distributions of the object surface according to the lighting model. The CGHs are then generated using point source method and the intensities of the sampling points are determined by the reflectance properties. The ambient, diffuse and specular reflections are included in the calculation to produce realistic shading effects of the 3D scene. A phase-only spatial light modulator (SLM) is used to perform the optical reconstruction and the experimental results show that our proposed method can reconstruct 3D CGHs with multiple shading effects successfully.
© (2013) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Hao Zhang, Yan Zhao, Liangcai Cao, and Guofan Jin "Three dimensional computer-generated holograms with shading effects based on a phase-only spatial light modulator", Proc. SPIE 8913, International Symposium on Photoelectronic Detection and Imaging 2013: Optical Storage and Display Technology, 891310 (20 August 2013); https://doi.org/10.1117/12.2034978
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Cited by 1 scholarly publication.
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KEYWORDS
Computer generated holography

Reflection

3D modeling

Holograms

3D displays

Spatial light modulators

Specular reflections

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