Paper
23 September 2014 Multiple objects tracking with HOGs matching in circular windows
Author Affiliations +
Abstract
In recent years tracking applications with development of new technologies like smart TVs, Kinect, Google Glass and Oculus Rift become very important. When tracking uses a matching algorithm, a good prediction algorithm is required to reduce the search area for each object to be tracked as well as processing time. In this work, we analyze the performance of different tracking algorithms based on prediction and matching for a real-time tracking multiple objects. The used matching algorithm utilizes histograms of oriented gradients. It carries out matching in circular windows, and possesses rotation invariance and tolerance to viewpoint and scale changes. The proposed algorithm is implemented in a personal computer with GPU, and its performance is analyzed in terms of processing time in real scenarios. Such implementation takes advantage of current technologies and helps to process video sequences in real-time for tracking several objects at the same time.
© (2014) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Daniel Miramontes-Jaramillo, Vitaly Kober, and Víctor H. Díaz-Ramírez "Multiple objects tracking with HOGs matching in circular windows", Proc. SPIE 9217, Applications of Digital Image Processing XXXVII, 92171N (23 September 2014); https://doi.org/10.1117/12.2061246
Lens.org Logo
CITATIONS
Cited by 1 scholarly publication.
Advertisement
Advertisement
RIGHTS & PERMISSIONS
Get copyright permission  Get copyright permission on Copyright Marketplace
KEYWORDS
Detection and tracking algorithms

Video processing

Image processing

Video

Video acceleration

Genetic algorithms

Computing systems

Back to Top