Paper
3 September 2015 Color and brightness uniformity compensation of a multi-projection 3D display
Author Affiliations +
Abstract
Light-field displays are good candidates in the field of glasses-free 3D display for showing real 3D images without decreasing the image resolution. Light-field displays can create light rays using a large number of projectors in order to express the natural 3D images. However, in light-field displays using multi-projectors, the compensation is very critical due to different characteristics and arrangement positions of each projector. In this paper, we present an enhanced 55- inch, 100-Mpixel multi-projection 3D display consisting of 96 micro projectors for immersive natural 3D viewing in medical and educational applications. To achieve enhanced image quality, color and brightness uniformity compensation methods are utilized along with an improved projector configuration design and a real-time calibration process of projector alignment. For color uniformity compensation, projected images from each projector are captured by a camera arranged in front of the screen, the number of pixels based on RGB color intensities of each captured image is analyzed, and the distributions of RGB color intensities are adjusted by using the respective maximum values of RGB color intensities. For brightness uniformity compensation, each light-field ray emitted from a screen pixel is modeled by a radial basis function, and compensating weights of each screen pixel are calculated and transferred to the projection images by the mapping relationship between the screen and projector coordinates. Finally, brightness compensated images are rendered for each projector. Consequently, the display shows improved color and brightness uniformity, and consistent, exceptional 3D image quality.
© (2015) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Jin-Ho Lee, Juyong Park, Dongkyung Nam, and Du-Sik Park "Color and brightness uniformity compensation of a multi-projection 3D display", Proc. SPIE 9579, Novel Optical Systems Design and Optimization XVIII, 95790N (3 September 2015); https://doi.org/10.1117/12.2186381
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CITATIONS
Cited by 3 scholarly publications and 1 patent.
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KEYWORDS
Projection systems

3D displays

Calibration

3D image processing

Image processing

RGB color model

Cameras

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