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The consensus in the consumer electronics industry has coalesced around the potential for AR to be the next revolution in ubiquitous computing platforms - on the same scale as the transition from mainframes to personal computers (PCs), from PCs to laptops and from laptops to smartphones. The typical architecture for NEDs for AR is comprised of two main components: an emissive light source stack and a display combiner. In this talk we will focus on the display combiner which is the most visible part of the AR glasses and whose purpose is to channel the photons to the eye without impeding normal 20/20 vision. We will focus on the key challenges and opportunities for technology and manufacturing of SRG combiners for AR. We will cover the unique challenges that the SRG combiner technology poses for the photomask industry ecosystem and offer ideas for discussion to resolve such.
Nihar Mohanty
"Challenges and opportunities for near-eye displays in AR/VR", Proc. SPIE PC12293, Photomask Technology 2022, PC122930B (16 November 2022); https://doi.org/10.1117/12.2644549
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Nihar Mohanty, "Challenges and opportunities for near-eye displays in AR/VR," Proc. SPIE PC12293, Photomask Technology 2022, PC122930B (16 November 2022); https://doi.org/10.1117/12.2644549