KEYWORDS: Microsoft Foundation Class Library, Video, 3D video compression, Video compression, Eye, Electronic filtering, Antimony, Image enhancement, Signal processing, Electroluminescence
3D content is gaining popularity and the production and delivery of 3D video is now an active working item among
video compression experts, content providers and the CE industry. Frame compatible stereo coding was initially adopted
for the first generation of 3DTV broadcasting services for its compatibility with existing 2D decoders. However, the
frame compatible solution sacrifices half of the original video resolution. In 2012, the Moving Picture Experts Group
(MPEG) issued the call for proposal (CfP) for solutions that improve the resolution of frame compatible stereo 3D video
signal while maintaining the backward compatibility to legacy decoders. The standardization process of the multiresolution
frame compatible (MFC) stereo coding was then started. In this paper, the solution – Orthogonal Muxing
Frame Compatible Full Resolution (OM-FCFR) – as a response to the CfP is introduced. In addition, this paper provides
some experimental results for broadcasters to guide them in selecting operating points for MFC. It is observed that for
typical broadcast bitrates, more than 0.5dB PSNR improvement can be achieved by MFC over the frame compatible
solution with only 15%~20% overhead.
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