The availability of multi-view images of a scene makes possible new and exciting applications, including Free-viewpoint
TV (FTV). FTV allows us to change viewpoint freely in a 3D world, where the virtual viewpoint images are synthesized
by Depth-Image-Based Rendering (DIBR). In this paper, we propose a new method of DIBR using multi-view images
acquired in a linear camera arrangement. The proposed method improves virtual viewpoint images by predicting the
residual errors. For virtual viewpoint image synthesis, it is necessary to estimate the depth maps with multi-view images.
Some algorithms to estimate depth map were proposed, but it is difficult to estimate accurate depth map. As a result,
rendered virtual viewpoint images have some errors due to the depth errors. Therefore, our proposed method takes into
account those depth errors and improves the quality of the rendered virtual viewpoint images. In the proposed method,
the virtual images of each camera position are generated using the real images from each other camera. Then, the
residual errors can be calculated between the generated images and the real images acquired by the actual cameras. The
residual errors are processed and fed back to predict the residual errors that can be happened to virtual viewpoint images
generated by conventional method. In the experiments, PSNR could be improved for few decibels compared with the
conventional method.
Access to the requested content is limited to institutions that have purchased or subscribe to SPIE eBooks.
You are receiving this notice because your organization may not have SPIE eBooks access.*
*Shibboleth/Open Athens users─please
sign in
to access your institution's subscriptions.
To obtain this item, you may purchase the complete book in print or electronic format on
SPIE.org.
INSTITUTIONAL Select your institution to access the SPIE Digital Library.
PERSONAL Sign in with your SPIE account to access your personal subscriptions or to use specific features such as save to my library, sign up for alerts, save searches, etc.