A new generation of holographers bring to the medium, a knowledge of dimensional imaging, many of them with
related skills learned in high school. Digital holography opens up a variety of techniques and processes, expands the
user base and makes literally anything possible. Student artists at the Ontario College of Art & Design create thought
provoking imagery from video, film, photography and computer graphics.
Holography as a medium for exploration by artists faces several major limitations. Conventional holography is restricted to that which can be brought in to the lab and illuminated with coherent light. Hologrpahic stereograms have made possible the creation of holograms of both real objects in natural or studio lighting and virtual objects created using three-dimensional graphics. There are several approaches for creating holograms from digital graphics. This paper discusses the application of the light valve to the process along with other related developments. Artists can not produce high quality inexpensive, medium-format holograms using this direct-link to digital media. Future developments will lead to even higher resolution Digital Image-Light-Amplifier (D- ILA) systems.
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