Paper
18 December 2019 Real-time double-depth-image-based rendering for autostereoscopic display systems
Lu Han, Xinzhu Sang, Yanxin Guan, Kuiru Wang, Binbin Yan, Chongxiu Yu
Author Affiliations +
Proceedings Volume 11335, AOPC 2019: Display Technology and Optical Storage; 1133505 (2019) https://doi.org/10.1117/12.2541579
Event: Applied Optics and Photonics China (AOPC2019), 2019, Beijing, China
Abstract
A new efficient real time rendering method for 3D model called double depth-image-based rendering (DDIBR) is proposed, which realizes higher frame rates and better image quality. This method can not only utilize the traditional rasterization pipeline, but also implements the algorithm on GPU to accelerate the rendering process. The feasibility of the method is verified by qualitative and quantitative experiments. Compared with traditional methods, this method has higher rendering speed and better image quality. The results show that the DDIBR method can be applied to a scene over millions of vertices and the resolution of 3840 × 2160 at 20 frames per second.
© (2019) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Lu Han, Xinzhu Sang, Yanxin Guan, Kuiru Wang, Binbin Yan, and Chongxiu Yu "Real-time double-depth-image-based rendering for autostereoscopic display systems", Proc. SPIE 11335, AOPC 2019: Display Technology and Optical Storage, 1133505 (18 December 2019); https://doi.org/10.1117/12.2541579
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KEYWORDS
3D image processing

3D modeling

3D displays

Image processing

Imaging systems

Integral imaging

Cameras

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