In recent years, with the development of virtual reality (VR) technology, VR content has increased and is becoming more popular in homes. On the other hand, VR sickness becomes a serious problem. We have developed a sensory interface that mimics the "swimming motion" and obtained good results in reducing VR sickness. In this paper, we analyze the relationship between the motion sickness susceptibility to motion sickness and the sickness caused by "swimming motion" by using the MSSQ, which measures general motion sickness susceptibility, and verify the relationship between the motion sickness susceptibility and VR sickness.
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