Paper
27 January 2006 Cosmic cookery: making a stereoscopic 3D animated movie
Nick Holliman, Carlton Baugh, Carlos Frenk, Adrian Jenkins, Barbara Froner, Djamel Hassaine, John Helly, Nigel Metcalfe, Takashi Okamoto
Author Affiliations +
Proceedings Volume 6055, Stereoscopic Displays and Virtual Reality Systems XIII; 605505 (2006) https://doi.org/10.1117/12.646644
Event: Electronic Imaging 2006, 2006, San Jose, California, United States
Abstract
This paper describes our experience making a short stereoscopic movie visualizing the development of structure in the universe during the 13.7 billion years from the Big Bang to the present day. Aimed at a general audience for the Royal Society's 2005 Summer Science Exhibition, the movie illustrates how the latest cosmological theories based on dark matter and dark energy are capable of producing structures as complex as spiral galaxies and allows the viewer to directly compare observations from the real universe with theoretical results. 3D is an inherent feature of the cosmology data sets and stereoscopic visualization provides a natural way to present the images to the viewer, in addition to allowing researchers to visualize these vast, complex data sets. The presentation of the movie used passive, linearly polarized projection onto a 2m wide screen but it was also required to playback on a Sharp RD3D display and in anaglyph projection at venues without dedicated stereoscopic display equipment. Additionally lenticular prints were made from key images in the movie. We discuss the following technical challenges during the stereoscopic production process; 1) Controlling the depth presentation, 2) Editing the stereoscopic sequences, 3) Generating compressed movies in display specific formats. We conclude that the generation of high quality stereoscopic movie content using desktop tools and equipment is feasible. This does require careful quality control and manual intervention but we believe these overheads are worthwhile when presenting inherently 3D data as the result is significantly increased impact and better understanding of complex 3D scenes.
© (2006) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Nick Holliman, Carlton Baugh, Carlos Frenk, Adrian Jenkins, Barbara Froner, Djamel Hassaine, John Helly, Nigel Metcalfe, and Takashi Okamoto "Cosmic cookery: making a stereoscopic 3D animated movie", Proc. SPIE 6055, Stereoscopic Displays and Virtual Reality Systems XIII, 605505 (27 January 2006); https://doi.org/10.1117/12.646644
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CITATIONS
Cited by 9 scholarly publications.
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KEYWORDS
Cameras

Galactic astronomy

Visualization

Stereoscopic cameras

3D displays

Image processing

Image compression

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