Paper
10 November 2010 3D photorealistic model with texture blending
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Abstract
Texture blending is an important technique for generating a photorealistic appearance of a physical model or scene. In this paper, we present an efficient texture blending algorithm that can be utilized to register and merge multiple texture-mapped range images of physical objects acquired from different view points, resulting in a 3-D photorealistic model. The technique details with respect to the proposed algorithm are described and verified by experiment results.
© (2010) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Xingming Liu, Xiang Peng, Ameng Li, Yingjian Guan, and Xiaoli Liu "3D photorealistic model with texture blending", Proc. SPIE 7850, Optoelectronic Imaging and Multimedia Technology, 78502D (10 November 2010); https://doi.org/10.1117/12.870545
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CITATIONS
Cited by 1 scholarly publication.
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KEYWORDS
3D modeling

RGB color model

3D image processing

Content addressable memory

3D acquisition

Cameras

Electroluminescence

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